Game Audio
Spider: Rite of the Shrouded Moon (2015)
Tiger Style Games
Composed and recorded music for two soundtracks associated with the sequel to Spider: The Secret of Bryce Manor. One soundtrack associated with day, and one with night environments.
"The game just looks exquisite, the atmospheric music pulls you into the mansion, controls are easy to understand, and the gameplay is challenging and engaging."
- Christine Chan | AppAdvice
“Both the art style and the soundtrack hit all the right notes in creating a compelling atmosphere.”
- Siniša Bućan | Freedom Community Gaming Collective
“Played at the right time in the evening, you’ll get the right mix of dark visuals blending in with the beautiful, contemplative soundtrack that accompanies the game… it makes being a little spider feel like an existential, out-of-body trip”
- Graham Stephen | GameSpew
Waking Mars (2012)
TigerStyle Games
Composed and recorded over 20 minutes of music for this 2013 Indie Game Festival Best Audio nominee, TouchArcade's 2012 Game of the Year, and Apple's 2012 iPad Game of the Year Runner-Up.
"Between these puzzles you'll explore the planet, taking in an engrossing story, soaking in the sci-fi atmosphere, and listening to one of the best soundtracks on mobile"
"...the music is exceptional, imbuing Waking Mars with a hazy ambient soundtrack that really suits a game about exploration, wonderment, and science.
- Mark Brown | PocketGamer
"The solitude of the caverns is a wonderful thing, enhanced by the game's gorgeous soundtrack..."
- Nissa Campbell | Touch Arcade
"The touch controls, fantastic soundtrack (dare I say better than Sword & Sworcery's music?!), distinct setting, sleek UI, and pacing of the first two-thirds of the game made me feel immersed in a refreshing environment.
- Allistair Pinsof | Destructoid
"The game's music is a perfect match. Ambient, electronic and soothing, the score is a zen companion to your silent jetpack and the beautiful caverns, gathering your research and trying to find a way out."
- Erik Kain | Forbes
Spider: The Secret of Bryce Manor (2009)
TigerStyle Games
Wrote and recorded several songs, including the opening track, for this multiple Game of the Year (Apple, TouchArcade, more) and 2010 Indie Game Festival Best Mobile & Best iPhone award winner, which has been downloaded over 2 million times.
"Spider: Bryce Manor HD features an understated ambient soundtrack, which matches perfectly the tone and atmosphere of the game. It’s a rare occasion where you won’t want to replace the standard game music with your iTunes."
- Shaun Campbell | Tapscape
"The music is perfectly married to the mystery of the manor. It drives you forward while instilling that upset feeling of pushing through room after room of missed dreams."
- Levi Buchanan | IGN
One Night in Reed's Crossing (2016)
Waves All Day
Third day on the road. Carrying a letter to deliver to Sampson Mills.
Passing through Reeds Crossing as the sun sets. What could go wrong?
Composed and recorded music and Sound Effects for submission to the Juegos Rancheros "Mystic Western" Game Jam. Music was written in 5 hours. All audio assets were created and edited in one 15 hour day, and the complete game was created in only four days.
Musical assets were created so they would loop perfectly. I was asked to use obscure 90's indie band 'Bill Ding' as an inspiration. The theme was "Mystic Western" so i opted for a tremelo and reverb heavy bass guitar as my main instrument.
All sound effects, character vocalizations and foley were created within a two hour period.
camo chameleon (2021)
You're a chameleon trying to live a normal human life – until a rude seagull steals your human mask. Slink down the street to get your mask back, using your chameleon powers to blend into your surroundings – whatever you do, don't get spotted by the humans!
Provided all sound design, music composition and implementation using FMOD for this Global Game Jame 2021 submission on the theme of “Lost and Found”
Entire game was created in just 4 days This was the first time I had use FMOD for audio implementation and I learned a ton, both about the software as well as writing interactive music.
dungeon keeper (2020)
cascadnac
This Dungeon is falling apart!!!
There is so much to do! The cell door is malfunctioning, there's a leak that needs mopping, vermin to catch, general maintenance, and don't forget to feed the beast.. And for the love of the kingdom...DON'T LET THE CREATURE ESCAPE!!
Designed, created and implemented all aspects of this mini-game for PIGSquad’s Summer Slow Jams August 2020: Horror Games
Music was written in 1 hour and was designed to loop seamlessly. Entire Game created in two weeks. I tried to invoke a wet yet regal dungeon that contained a creepy foreboding tentacle creature.
little worm (2020)
modhi
A Game You Can Dig
Sometimes you find yourself in a not so great situation. This horror game recreates some of your worst fears in realistic detail.
Music Composition, Sound Effects, Art Assets and Game Design Assitance for PIGSquad’s Summer Slow Jams August 2020: Horror Games
Composed opposing musical themes based on fear concepts. Sound effects include insects, breathing, digging, etc. I tried to create sounds based on fears of my own. Entire Game created in two weeks.
jeben dystonia (2020)
Banished Crown Studios
You've woken up in an unfamiliar room. Your head hurts and the room door is locked. Last you remember, you were gearing up to contain something. Get outside before one of the things roaming around does it first.
Designed all Sound Effects assets for this first person shooter for PIGSquad’s Summer Slow Jams August 2020: Horror Games
This game was a great experience for me to work within a larger team. I incorporated insect sounds into the creature’s voices.
Into the Lights (2020)
Let the Music Shine!
Designed all music for this toy box style ghost band game for PIGSquad’s Summer Slow Jams July 2020: Music First/Ghost Notes
As the theme was “Music First” and “Ghost Notes”, clearly i HAD to start with the concept of a ghostly Kraftwerk band. The game asks the player to adjust the lighting board for the ghost band so they can go back to the ether.
Turn Based Turnips (2020)
Dance battle your way onto Beets' multidimensional music tour!
Turn-Based Turnips is the game to play for a round of goofy inter-dimensional dance battles under the watchful eye of Beets. Impress Beets and become the next dancer for their multiverse-spanning concert tour!
As Jean Luc Pigard or as the Turnip Overlord (T.O.) commanding The Turnip Squad, race to find Beets' records to help win the final dance battle.
Wrote four tracks for this boardgame for PIGSquad’s Summer Slow Jams July 2020: Turn Based Games
The technical theme was “Turn Based Game”, and the creative theme was “Alternative Timeline”. To be honest, i had no idea that i was writing music for a board game when i took on this project! First time for everything! I’m very glad i did as I got to explore lots of different styles to fit into the different worlds in this game.